Chasm: The Rift Wiki
Chasm: The Rift Wiki

The version of Chasm I have comes with a file called chasm.inf in the folder ADDON1 (and another chasm.inf file in the folder USERMAP). The file has definitions for objects and the like, and also appears to list the hit points, file names, and other attributes of the monsters. Apparently, the Time Judge is called the "Worm" in the game's files, has 6000 life, and a speed of 0 since it doesn't move. Here's the monsters sections of the files, which shows the monster stats (note that the one in the expansion is slightly different from the original - some different monsters):

Monsters Definition (expansion pack)[]

[MONSTERS] 21         WRad     ARad    SPEED/R   LIFE      Kick  Rock   SepLimit

heronew.car    100    100    10  5   100     0   0     0    ;==== Hero ==========
joker6.car      52    190    10  5   100    20   5    16    ;=1= Joker ==========
spider.car      64    140    22 11    50    15  -1    10    ;=2= spider =======
wman.car        80    220    16  8   140    10   6    26    ;=3= WingMan =======
scelet3.car     90    220     9  5   220    25   2    26    ;=4= Sceleton =======
pant1.car       70    200    10  5   260    40   1    32    ;=5= Punisher =======
mongf.car       64    200    14  7   100    15  11    26    ;=6= Mong ===========
faust1.car      70    200    12  5   150    20   8    26    ;=7= Faust ==========
tt_tower.car    70    200     2  3   120    20   9    10    ;=8= Turret =========
SFAG.car       120    240    14  7  8000    80   8    100   ;=9= SFag ===
deadman1.car    52    180     4  5   100    20  12    26    ;=10 DeadMen ==
hog.car         80    200    26 14   200    25  -1    16    ;=11 Hog =========
an4.car         70    200    16  8   160    20  13    26    ;=12 Alien =======
mr2f.car        70    200     8  4   240    20  14    26    ;=13 Mincer =======
jr.car          70    260    26 13   220    48  -1   100    ;=14 Jumper =======
viking4.car     70    220    22 11   230    45  -1    36    ;=15 Viking ======
shot.car        64    200    14  7   160    15   4    26    ;=16= Shot =========
wolf2.car      100    200    18  9   240    25  19    36    ;=17= Wolf ========
wizard2.car     70    200     2  0    80    50  20    900   ;=18= Wizard =======
phant4.car      90    200    20 10  6000    40  17   100    ;=19 Phant ======
worm.car        90    250     0  0  6000     0   0   100    ;=20 Worm ======

Monsters Definition (original)[]

[MONSTERS] 21         WRad     ARad    SPEED/R   LIFE      Kick  Rock   SepLimit

heronew.car    100    100    10  5   100     0   0     0    ;==== Hero ==========
joker6.car      52    190    10  5   100    20   5    16    ;=1= Joker ==========
spider.car      64    140    22 11    50    15  -1    10    ;=2= spider =======
wman.car        80    220    16  8   140    10   6    26    ;=3= WingMan =======
scelet3.car     90    220     9  5   220    25   2    26    ;=4= Sceleton =======
pant1.car       70    200    10  5   260    40   1    32    ;=5= Punisher =======
mongf.car       64    200    14  7   100    15  11    26    ;=6= Mong ===========
faust1.car      70    200    12  5   150    20   8    26    ;=7= Faust ==========
tt_tower.car    70    200     2  3   120    20   9    10    ;=8= Turret =========
SFAG.car       120    240    14  7  8000    80   8    100   ;=9= SFag ===
deadman1.car    52    180     4  5   100    20  12    26    ;=10 DeadMen ==
hog.car         80    200    26 14   200    25  -1    16    ;=11 Hog =========
an4.car         70    200    16  8   160    20  13    26    ;=12 Alien =======
mr2f.car        70    200     8  4   240    20  14    26    ;=13 Mincer =======
jr.car          70    260    26 13   220    48  -1   100    ;=14 Jumper =======
viking4.car     70    220    22 11   230    45  -1    36    ;=15 Viking ======
lion4.car       60    220    22 11   230    45  -1    36    ;=16 Lion ========
gross3.car      60    220    14  8   220    32  15   802    ;=17 gross =======
SPHINX1.car    220    250    16  6   200    80  16   100    ;=18 sphinx ======
phant4.car      90    200    20 10  6000    40  17   100    ;=19 Phant ======
worm.car        90    250     0  0  6000     0   0   100    ;=20 Worm ======